Perfect World International

Posted by Posted by Karl On 1:17 PM

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To download the Games: (please Visit here)
Perfect World International

For In game Quests Guide: (Click the Link Below)
Quest Guide


Perfect World is an MMORPG developed by Beijing Perfect World. It has been released in several different areas in different versions already. The Malaysian version has now been released worldwide in an English-language format. Perfect World International, the official English version of the game, opened its teaser site on July 15, 2008, and launched its closed beta August 19, 2008. The open beta began on September 2, 2008. The International Version is specifically built to accommodate North America, Europe, and other English-speaking territories. In addition, the Multilanguage-Version is being prepared and will be available in the 3rd quarter of 2008. Perfect World Korea is currently still under development.

Perfect World is heavily based on Chinese Mythology, and is set in the mythical world of Pangu. The simulated day and night, and flight is a key component in exploring the game world.

Classes & Races:
There're total of 3 Races, each Race have 2 Classes. Each Class have its own unique Characteristic and depend on which class you choose, you will start in different City in Perfect World Map.

Humans: are the primary race in the northern realms of Pangu, with the main settlement being the city of Etherblade. Humans have no innate abilities, but fly with the aid of magical weapons. Players choosing a Human character can pick between the melee-oriented blademaster class, or the mage-type wizard class.

- Blademasters can use a variety of melee weapons, including swords, spears, hammers scythes, and axes. Blademasters are rounded characters that are nonetheless able to perform in the role of a tank by enhancing their physical defence. Blademasters usually act as a secondary tank, backing up the Barbarian primary tank.

- Wizards function as Nukers, using a variety of elemental spells to deal a large amount of damage.

http://cgenetwork.com/images/stories/PWO/wingelves_main%20(WinCE).pngWinged Elves: live mainly in the south of Pangu, and in their chief/capital city of Plume. Winged Elf characters are distinguished by a small pair of wings on their heads, and all Winged Elf characters can fly from the very beginning of the game. Characters of this race can select between Archer and Cleric.

- Archers are ranged characters using Bows, Crossbows and Slingshot . Archers excel at doing damage at range, but struggle with close combat due to damage penalties and weak defense.

- Clerics fulfill the traditional role of party healer, providing party buffs but also have good combat abilities.

http://cgenetwork.com/images/stories/PWO/untamed_main%20(WinCE).pngUntamed: are human/beast hybrids living in the west of Pangu. Untamed characters can transform into animals, and can use flying beasts at Level 30. The Untamed classes are Barbarian and Venomancer.

- Barbarians are designed to act as the party tank, with a high amount of Hit Points and skills that enhance their ability to absorb damage.

- Venomancers use a an array of wood element spells. Their key ability in PvE is taming and using pets in battle, especially for luring and tanking. While in PvP situations their main role is to debuff and to use high-damage pets to attack. Due to their ability to tame pets, Venomancers are able to solo better than any other class.

In Game Feature:

Territorial Battles

When trying to take the area from another guild you will have to partake in battles up to 80 vs. 80. Territory battles are very similar to DotA (Defense of the Ancients) in that there are two bases and two guilds. When you want to take over an area, your guild will have to bid on the area, the guild with the highest bid will fight the current owners for ownership.

When attempting to take a previously unowned land, your guild must bid on the territory. In the case of multiple bids, the guild with the highest bid will win. The guild that wins bidding will then have to clear the entire territory war map of monsters, including a boss located in the opposite base, within 3 hours.

Mount System

http://www.wowguru.com/gallery/original/1143.jpg

The mount system in Perfect World allows players to ride a pet mount as a means of quickly traveling across the world. Available mounts common to all servers are regular horses, panthers, leopards, raptors, and elephants. There are rare mounts obtained through the Dragon Seeker Quest. Mounts can also be purchased at the Item Mall by converting real money into in-game zen.

Personalized Clothing

Players have the ability to express themselves through their in-game characters by dying clothing. These clothes can be bought from the item mall or from other players. (a Good thing about this is once you bought an in game Items... you can keep it forever... Unlike MapleStory for example, can only use for 3 months after purchase).

Guild/Clan System

Guilds in Perfect World are known as factions and enable chat between members, creation of faction emblems (16x16 jpeg or gif files), faction versus faction battles, and control of cities.

Members also can be assigned certain jobs within the faction structure. The Leader and Director can create and alter rules and slogans of the faction, member ranks, and dismiss or invite members. Marshals can invite and promote members. Executors can invite members. There can only be 1 Leader and Director, up to 4 Marshals, and up to 12 Executors.

There are three levels a faction can be:

Level 1 - This is the starting level for factions, it has a player cap of 50 and the faction can be disbanded by the Leader.

Level 2 - This costs 2 million in game coins, the major changes are an increase in the player cap to 100 and it is no longer possible to disband the faction.

Level 3 - This is the final level a faction can reach, it costs an extra 10 million to move from level 2 to 3, the change this time is and increase to 200 player cap and the ability to change the faction symbol on the PWI website.

Crafting System

Players can select and raise four different crafting skills. Blacksmithing (creates weapons), Tailoring (creates armor), Crafting (creates various jewelry and arrows), and Apothecary (creates potions and hierograms). Players will need materials for items they need to make. Crafted items will have the player's name adorned on them for the purpose of credit.

Marriage System

Perfect World has a complete marriage system. Both players will have an online notice, have a wife/husband title, have 2 special marriage-related skills, lover's clothes, and driving pets. Marriage requires two items for the bride and groom from the Cash Shop which are $30 each (30 gold in game) in Perfect World item shop currency (Cubi-Gold)

Phone Lock

As a prevention system against account hackers, Perfect World has a Phone Lock feature for those who wish to use it. The Phone Lock, when activated, will freeze an account until the player of that account dials in using the registered phone number. Once the number is recognized, the account is temporarily activated for login. The player must login within 10 minutes of activation before the account login is frozen again. The player may continue to play despite the freeze. If the player logs out after the 10 minutes is up, that player must once again dial in to temporarily deactivate the Phone Lock.

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